Meta Platforms, Inc.

METAUS

Meta Platforms Inc., which operated as Facebook, Inc. until its October 2021 rebranding, is a technology enterprise focused on developing innovative products that empower people globally to connect and share with their friends and family. These services are accessible across a variety of digital platforms, including mobile phones, personal computers, virtual reality devices, and wearables. The company's activities are organized into two principal divisions: the Family of Apps and Reality Labs. The Family of Apps segment encompasses well-known platforms such as: Facebook, where users can share content, participate in discussions, explore new interests, and build connections. Instagram, a vibrant community dedicated to sharing visual media like photos and videos, sending private messages, and utilizing features such as user feeds, ephemeral stories, short video reels, live streams, and integrated shopping functionalities. Messenger, a dedicated application that facilitates text, audio, and video communications, enabling individuals to communicate with their social networks, communities, and even businesses across different devices and operating systems. WhatsApp, a widely adopted and secure messaging service employed by individuals and enterprises for private communication and financial transactions. The Reality Labs division concentrates on pioneering augmented and virtual reality technologies. This segment is responsible for creating consumer-grade hardware, sophisticated software, and engaging content, all aimed at fostering a sense of connection among people, regardless of their physical location or time zone. Meta Platforms Inc. was founded in 2004 and its corporate headquarters are situated in Menlo Park, California.

Founded2004IPO year2012As of2026-08-04
Market Cap
$1501.49B
Enterprise Value
$1523.55B
EV / LTM Revenue
7.6x
EV / NTM Revenue
5.4x
Trading multiples

Enterprise value over trailing (LTM) vs. forward (NTM) fundamentals. Click an LTM cell to chart it.

LTM
trailing
NTM
forward
Revenue
5.4x
Gross Profit
6.6x
EBITDA
11.8x
Classification
Sector
Consumer Internet, Media & Gaming
Sub-sector
Social, Community & Creator Platforms
Listing
META
Country
US
Historical valuation & fundamentals

EV / LTM Revenue

Annual financials & analyst forecasts

$MCY2021CY2022CY2023CY2024CY2025CY2026ECY2027E
Revenue YoY-1%16%22%22%26%20%
Revenue$117.93B$116.61B$134.90B$164.50B$200.97B$253.91B$304.49B
Gross Profit$95.28B$91.36B$108.94B$134.34B$164.79B
Gross Profit Margin80.8%78.3%80.8%81.7%82.0%
EBITDA$55.13B$37.71B$59.05B$86.88B$105.96B$115.68B$138.73B
EBITDA Margin46.7%32.3%43.8%52.8%52.7%45.6%45.6%
EBIT$46.75B$28.95B$46.75B$69.38B$83.28B$94.77B$113.65B
Net Income$39.37B$23.20B$39.10B$62.36B$60.46B$80.32B$92.51B
Free Cash Flow$39.12B$19.04B$43.85B$54.07B$46.11B
FCF Margin33.2%16.3%32.5%32.9%22.9%
Short-Term Debt$0M$0M$0M$0M$0M
Long-Term Debt$0M$9.92B$18.39B$28.83B$58.74B
Cash & Cash Equivalents$16.60B$14.68B$41.86B$43.89B$35.87B
Net Debt($16.60B)($4.76B)($23.48B)($15.06B)$22.87B
Net Debt / EBITDA-0.3x-0.1x-0.4x-0.2x0.2x
Rule of 4015.2%48.2%54.8%45.1%
Figures in $M. True calendar years (Jan–Dec) built from quarterly data — income & cash-flow lines summed across the four quarters, balance sheet as of year-end. E columns are calendarized analyst consensus — gross profit, cash flow and balance-sheet lines are not estimated. Net debt = short-term debt + long-term debt − cash & cash equivalents; Rule of 40 = YoY revenue growth + FCF margin.